The north west structure facing the northern triangle contains cacodemons or lost souls. However, you won't be credited for the secret once you finish the level. The green building is rectangular shaped, and is a one-way door into the building. The level apparently takes place in the volcanic crater of what may be presumed to be Hell's eponymous Mt. When you do traps will open to the east and west. In the northeast corner of the room is a pillar with a warp inside. The only way to enter is to press the lion switch to the east. dude let's make random secret door without any evidence the only way out trollface xdddd. Doom (1993) secret exit to level E3M6, needed for the Not a Very Good Secret achievement. This is the first entirely opened map in the Doom franchise. Grab an invulnerability sphere if needed, kill the most annoying surrounding monsters, select the rocket launcher and have good timing to shoot several rockets into the hole. E3M6: Seeing Red is the sixth map in the Otherworld episode of REKKR. From the Start take out the Shotgun Guy and then enter the building. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. From the door, open the wall to the left that has a tiny candle in front of it, marking a secret door. Drop into the box nearby to be teleported into the Y-shaped building. Run through the fire right away, that the only option. Here I am on the map in the very beginning by the red key. Thanks for making the map, hope to see more! This level contains the following numbers of things per skill level: Manage all your favorite fandoms in one place! :). There is a candle on the sides of the room, which mark a concealed door. Published by Romero Games on May 31, 2019, the Megawad was created by an original co-creator of Doom, John Romero, independently of the main game's then-current owner, Bethesda Softworks. Go to Top / Doom II / Master Levels / TNT / Plutonia / Misc / DoomHelp LEVEL E3M6: MT. Wow!!! The northwest structure that overlooks the northwest building contains a computer map and radiation suit. Shows where to find the exit (requiring a blue key to open) on PC Doom/Ultimate Doom level E3M6, Mt. Doom2: Hell On Earth != E3M6 (Doom)!=The Abandoned Mines (MAP26)!= Freedoom (Your screenshot). From the northern part of the map, follow the ledge to the northern side. All trademarks are property of their respective owners in the US and other countries. Doom | Table of Contents | Gameplay | Walkthrough Map of pandemonium Collect the blue key. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. The Doom 3: Resurrection of Evil single player campaign starts at Site 1 ( Main Excavation) beneath an installation named Erebus and has five of twelve maps feature Erebus in the map title: Erebus Dig Site, Erebus Labs, Erebus Control, Erebus Research and Erebus Station. Secrets In the southwestern corner of the map is a pool of blood with a switch in it. The close north-east structure is opened from the north-east building containing the two teleports. Its terrible. Go through it to arrive on a ledge near Secret 3 and the Secret Exit. Jump in if you did not fall into its interior section already. The official French name of this level is Mont Erebus. If you play multiplayer, be like: Okay, I need to get there first. How the hell do I discover "secrets" in other levels?? There was a point I started to gain powerups from nowhere and it threw me off for a moment, because I wasn't actually bumping into anythingby accident, but then I got it and that made me laugh, nice way to inject a traditional sort-of-boom-esquesetup in vanilla terms :). It releases lost souls. There are several imps, demons and lost souls facing the launcher. It was designed by Emil Brundage (NaturalTvventy) and uses the music track "The End of DOOM" by Robert Prince . All trademarks are property of their respective owners in the US and other countries. With auto-use enabled, just get close to use it automatically. How would I even know where to look? - As very minor suggestions, once you get the computer a lot of off map lines and stuff become visible, which doesn't matter all that much but it does make the automap look somewhat untidy, so maybe I would recommend cleaning it up a bit, if that's okay for you. It is named after Erebus, a region of the underworld in Greek literature. Back: E3M5: Unholy Cathedral Next: E3M9: Warrens, Copyright You start on the south-east corner of the island, surrounded by a lava-colored floor, which damaged you. It wont burn. On the outer regions and where the actual switch is (you won't see it as a blue wall is blocking it), press spacebar at the right spot. It was designed by Sandy Petersen and uses the music track "On the Hunt" and has a par time of 1:30. A major tip here is that when you do the rocket jump you need to hold. It was like the very first slaughter map. It's not funny in own way like fake exit in E2 it's just bad. The thing is, asEdward850 already stated, there isnothingornexttonothing of information, such as detailed walkthroughs anddemos, regarding these maps. )Notes on the making of this demo: I played in single-player Deathmatch mode to allow me to start the game with the blue key already in my possession.This is a video conversion of the .lmp file E3M6EXIT from ClassicDOOM.com: https://classicdoom.com/d1demos.htm#e3m6exitThis video is part of the ClassicDOOM 'Doom/UDoom solutions' playlist:https://www.youtube.com/playlist?list=PL7AE56D17E37A2B7F#doom #ultimatedoom #classicdoom #mterebus #erebus The project is inspired by WWII shooters from the 90's and early 2000's, like Wolfenstein 3D, Medal of Honor, and Call of Duty, but with faster-paced gameplay in the spirit of Doom! You are at your own mercy, basically. On ITYTD and HNTR it's easily accessible, just outside the front door of one of the main buildings; in higher skill levels it is harder to reach. Open it to access a room with some enemies, and additional health and ammo. In the northern part of the map, run from the starting ledge onto the platform containing the chainsaw. The records for the map at the Doom Speed Demo Archive are: The data was last verified in its entirety on January 15, 2023. Okay, so I know the eye switch after you kill the skeleton and climb to the top, are you talking about after I get the yellow key and make my way BACK to the room with the eye switch? To do this, enter the area directly north of the start, and take the north-east exit. It is opened by running up and down the side steps in the northern building. The farther north-east structure is opened by stepping on the front step of the northern building. Ive written about it months ago. The one on the right will take you to a ledge with a plasma rifle. The mideast of the map has a skull building. Alternatively, you can try pressing use at the right angle against the outer walls to trigger the secret exit (but you won't claim the secret in the stats screen.). Great stuff. Once you're through, drop onto the platform ahead of you to get the, The official French name of this level is. (sector 88) This takes you to the secret level, E3M9: Warrens. Straferun to the teleporter (if you fall off there is a teleporter you can take to get back on), you will be inside one of the buildings. This is awesome! All rights reserved. Made in about 2days. Hit the button to complete the level. E3M6: Anomaly Retribution is the super secret map of the Woe episode of No End In Sight. All rights reserved. E4M6: Against Thee Wickedly is the sixth map of Thy Flesh Consumed in The Ultimate Doom. The left hand side of the map contains the exit, a small passage with a blue key door. This is played through ZDoom. It would help make the channel grow to bring you even more content in the future! Are you talking about activating the keyboard with the 4 finger touch and typing in "use" like a cheat code? On Ultra-Violence difficulty, in the building where you get the blue key there is a Spectre that cannot move. This puzzle is extremely hard unless you discover the secret, close to the red skeleton key,with a backpack and press the eye switch, to light up the proper path in that invisible maze. To prevent it from opening, avoid stepping up or down from the candle level. Fire your rocket launcher at the wall and run backwards simultaneously, and you should be fired into the box, the invulnerability powerup absorbing all damage you would have taken. Inside are two, Enter the green marble building. The north building is described in the walkthrough above. There are 9 uncategorized anomalies in this level's REJECT table. The three cacodemons will attack as you try retrieving the key. What were you referring to when you said the RED key? The par time defined in MAPINFO is 4:30. Theyll take you to the ledges on the corner of the building. On the far side of this brick wall will be a small opening revealing a small passage. The platform has a chainsaw. 100% kills, 100%. As can be seen from the map, its plan is based on a skeletal human hand - whether a left hand's upper side or a right hand's palm. Go through the teleporter and carefully make your way around the ledge until your directly in line with the button down below. Your first step is a building on the north if the island, which you can reach by going through the building in front of you, or by running across the nukage on the right of the building. Do I need to do something here to highlight the path out? I mean you have to restart the level, making sure you discover that secret. This level contains a secret exit leading to E3M9: Warrens. It was designed by Zippy and uses the music track "Chaos Theory" composed by Xaser Acheron. It features a secret exit to E3M9: Warrens. When you first enter, a demon attacks, but immediately teleports to your left. The one on the right takes you to Secret 1 with a Plasma Gun. Freelook not recommended. It's easy. There are two teleports that lead outside, onto the ledge on the same building. In the north west building, there are two corridors. Open the wall to the west for a teleporter. Down the other corridor is a button that opens the exit from this building. Level E3M6: The Abandoned Mines (on map view it says "monster spawner") So while what you're stuck on is shown in the screenshot, it's worth pointing out you have actually said different contradictory things. On the left hand side of the map, there is an invulnerability charge and a rocket launcher. When you are done exploring this map pick up the Invincibility and then enter the rectangular building. By the way, that control scheme is the worst offered by apps based on Doom Classic for iOS. Open the door and then open the secret door (it's not a secret because it's required) next to the left torch. Erebus is the sixth map of Inferno in Doom. On 11/28/2017 at 5:40 AM, Litrivin said: Nightdive Studios Software & Netcode Engineer. Just look at some of my captions (and other people's comments) on the screenshots, lol: You think that's bad? What the hell were they thinking. It is opened after leaving the northwest building. i always quicksave and i did the mistake to don't to a separate save to at least the beginning of the map.I had to use noclip for finish the level.Well,thanks god i already got the achievement for completing this episode before. I'm uploading both the old version and the fixed version of the wad, because Paf's demo would desync with the new fixed version. Doom 2 Hell on Earththe iPod4 compatible version. At the start of this level, go left, run over the lava quickly, reaching the land and going up the gray staircase. The right torch in the marble room is also a secret door open it to access a bulk cell. Tenure: Leasehold. However, it contains a supercharge and a radiation suit. There is an ammo cache in the southwest corner, at the end of a path. Inside the building open the wall to the east with candles for Secret 2 and an Energy Cell Pack. I played the map on UV in crispy doom and thoroughly enjoyed it, more bloodier than what I was ready for -mostly because I jumped straight into the heat before exploring the start point, which meant that I ran around withoutbig guns until later, but that added agreat mass of infight that I would have probably missed otherwise, so that was entertaining. Outside a few Cocodemons will be released. This level contains a secret exit leading to E3M9: Lake of Fire . make sure you save often cause there are several other things that could bork a playthrough and or make you have to kill yourself. A major tip here is that when you do the rocket jump you need to hold the left trigger to turn on running and then run backwards and fire at the same time.If you liked what you saw why not check out my Twitter for video updates and new guides at https://twitter.com/WhiteshirtGamesI also sometimes stream at https://www.twitch.tv/mrwhiteshirtWhile you are at it why not hit the like and subscribe button? I do look for different textures or other clues, but on the eye switch that you showed me in the very beginning of the levelthere was NOTHING to indicate that door was therewhen I activated it, my jaw droppedliterally. There's quite a few enemies here on multiple levels, including a Barron of Hell. I don't even know if this was happening in the original blood,see i din't played it much before. i am not in the beta. Turn around to face the wall and shoot a rocket into the wall. The par time defined in MAPINFO is 20:00. Three cacodemons killed. Erebus, when playing at Skill level 3, 4 or 5. I reached the end of E3M6 and opened the portal to Cerberus' chamber,but before leaving the level i remembered that i left a life seed behind and i went back to pick it up.After returning,the door was closed and there was no way to reopen it. cybs tell you to stir up infighting, but then you find out you've been given cells that you haven't used. Glad to see more from you. WTH? Gamer Walkthroughs --- Contact Us --- Privacy ---, Teenage Mutant Ninja Turtles: The Cowabunga Collection Released, Starship Troopers: Terran Command Released. Erebus Walkthrough From the Start take out the Shotgun Guy and then enter the building. No Jumping/Crouching. dude let's make random secret door without any evidence the only way out trollface xdddd. I brute forced my way through Doom (1) on a 386SX-16 (!) This level occupies the map slot E3M6. WhiteshirtGames 466 subscribers Doom (1993) secret exit to level E3M6, needed for the Not a Very Good Secret achievement. The left one leads to a teleport that brings you to the upper part of the map. On the vid clips you sendhow the hell are they moving SO fast??!! Select the second one (dual thumbpad) which allows turning and strafing at the same time, and move the controls if needed. https://www.youtube.com/watch?v=dts6GqZ2hO0. I made it out of the cursed blue area and found another whole place I didn't even know existed, but now my dumdass is stuck in there too. Last edited by Beaver ; Feb 11, 2021 @ 6:10am. At the top of the tower (in the screenshot) there is yet another eye switch, when I press it I can hear something activate, but I've looked everywhere and can't find whatever it is. Sign up for a new account in our community. Pick up one of the invulnerability spheres and make your way back through the teleporter from secret #2. Note that if you get the blue key BEFORE getting the chainsaw, you are not allowed to get the chainsaw and the secret anymore because getting the blue key causes the chainsaw platform to raise too high for you to reach it. If you fall down into the blue water, there's a teleport that returns you to the main section. The north-east building is a one-way entrance. Also on the map link you included, what are all those different colored dots? and zoom in (use the plus key in PC/Mac Doom). E3M6: Mt. Take the teleporter. You won't be credited for that secret if you exit directly to the next normal level either (unless no-clipping mode was activated). Level E3M6: The Abandoned Mines (on map view it says "monster spawner"). From the wall, continue left, then right, and jump into the large triangular pit with water in it. Go up them into a room with Imps and Demons, including a rocket launcher, chaingun, and an invulnerability. Note that you must still be invulnerable at this point, or you will likely die. Five "floating skull rock" obstacles (Things 209, 214, 220, 221 and 223) and a "burnt tree" obstacle (Thing 229) have no flags set for any of the difficulty classes, so they do not actually appear in the level. Contents 1 Overview 2 Walkthrough 2.1 Secrets 2.1.1 Official 2.1.2 Non-official 2.2 Bugs 3 Video 4 Speedrunning 4.1 Records 5 Statistics 5.1 Map data There are two switches in that room that open two doors containing the monsters and few items. document.write(today.getFullYear()); Secret exit: The area that contains the secret exit switch is inescapable, so only enter it once you are ready to exit the level. And these maps have kept, keep and will keep changing, so any info regarding them may beinaccurate eventually. Slowly step forward until the very tip of the player arrow touches the line ahead of you (this line marks one edge of the ledge you're standing on). Erebus (MAP20 in PSX/Saturn/Jaguar/3DO/GBA, E3M5 in SNES) is the sixth map of Inferno in Doom. Demos for PC Doom 1 and Ultimate Doom .